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Reviews for "Grinning Cobossus"

nice game

but i still miss the good ol' times,where you could just burn a rope and kill him

Gama11 responds:

Yeah, those good ol' times... Life was a lot easier back then.

WoW

I was playing on hard... and well... it was hard haha too much to avoid lol

Gama11 responds:

Yeah, that mode was designed to be a challenge for the shmup pr0s - kind of failed in that matter, though, most of them think it's a piece of cake.

Great!

An extremely fun 143 seconds, full of laughs and epicness. A little short, but awesome nonetheless.

Gama11 responds:

Thanks. You can try to go for a highscore or earning some of the achievements / medals now. :)

boss's facial expression

instant 10 for epicness

Gama11 responds:

Thank you!

Seven Force, this guy is not.

I like the IDEA behind this game. Just have one opponent that has a bunch of forms, and do battle with him until you win.

I also liked this idea a lot more in "Boss Battle", a game I once played on Kongregate where the boss had more than four fixed patterns throughout the whole game.

See, the problem with this game is not in the ideas you have (I like the experience and upgrade system you have- even though it doesn't feel like upgrading my damage really does anything- and I love how it works on an "Awardment" system), but the simple fact that the boss itself isn't very interesting to fight.

Cobossus's patterns are extremely easy to figure out, and because they come at you in the same order every time, it's not exactly hard to defeat the first three stages of your Cobossus foe- and the only reason it's hard to defeat the fourth stage is because not only is he the only one that attacks with any sort of randomness, he also decides to suddenly become a top-level damage sponge (seriously, he takes a LOT less damage than the other forms despite how by this point, your damage level has likely been boosted a couple of times) who seems meant solely to annoy the player into making mistakes because he just doesn't want to fucking DIE.

This is a game that, while sound in concept, really needs more to it than there is. Maybe give him more phases, maybe add a little more randomization regarding how he attacks, maybe rebalance how much health he has during his four phases... just do something, because the game's pretty mediocre as it stands.

And I also find blatantly pandering the game to people who've heard of "You Have To Burn The Rope" to be a REALLY cheap grab for high scores, but I won't reflect that in my own score.

Gama11 responds:

Thx for this in-depth review. It really helps me to make better games in the future. :)