Just a few more things to fix
I remember playing the first Cyclomaniacs on some other site, and I must admit that it was quite fun. However, this sequel definitely surpassed the first, as the storyline (though a little corny) and the mingames make a good addition to the otherwise relatively straightforward racing game. However, as somebody has mentioned before, the option to change bikers and bikes need to be addressed. Not only are some of them easy to use and others are, in camparison, impossible to control, we also have no way of being able to defer from that without playing each character for ourselves. Make some changes to the bike physics to make them more balanced and give us a way to figure to the strengths of each bike, and we'll be good.