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Reviews for "Save Pirate Bunny"

One Tough Bunny

Nice - I liked that some things weren't just "click" but click and drag... (elevator took me a while to realise what needed to be done!). Rum bottles were a good addition. Also needed clearly useless hotspots... like if you click the bunny mate's bandanna it twirls around... (basically for when the player is stuck and hence bored... yeah, I'm thinking of the elevator).

Thought the raft section was the only bad bit - should have been click & drag the bunny, and the warning system could have been thought bubbles on the bunny or something. Considering the bunny pirate was indestructible, it was overkill to actually tell the player exactly which direction to move... (same goes for the sheild at the end: the coloured charging would have sufficed).

Zonferno responds:

Thanks for your feedback - a nice idea to make some "useless hotspots". And yup, there's definitely room for improvement with the quick-time events in the game!

Code Solution

Prime Number.

Zonferno responds:

Awesome!

I don't know..

It might just be me but when he lands on the island, I've been clicking him and everything else it seems but nothing is happening, did I reach a dead end? If so I liked it up until this point! :D

Zonferno responds:

Thanks for the review man, but you've got a long way to go! First you need to wake him up - try looking for a drop of water somewhere to splash on his face =D

nice game but...

nice game but how we can know the code?

CUTE!

Who knew a bunny could be a pirate?

Zonferno responds:

Haha, only in a Flash game! As far as I'm aware...