00:00
00:00
Newgrounds Background Image Theme

GrawlixMan just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Sword of August"

ehm....

I liked the character designs and graphics... but thats pretty much it... the story is too short and there's no development, meaning I don't have any favorite characters in the game, they were just there... the characters seem almost non-existent in the game lol, they hold little to no importance during the events in the game. The blonde girl, I thought she would've been someone important later on in the game, but she's just a regular blonde girl after all, nothin special. Someone died in the game, but I didn't really care about him/her, i can't even remember his/her name or why he/she betrayed the main char guy. I prefer using a mouse rather than the directional keys for movement and shooting. The cards, ehh, didnt really need to use any of them except that last one for more money and the health one, maybe if they were more helpful then I would've wasted my money on them but it didn't really do much difference for me. I did buy mods, and I think it helped but I can't really tell, since they were just numbers lol... higher numbers equals better I'm guessin lol. The noticeable differences would be those things hoverin around me, but I wished there was a energy shield or sumtin y'no or some special beam attack that can blow up the whole screen... The evolution was a bit cool, good concept, though it probably couldve done better instead of just shootin out an extra 2 or 3 bullets at the same time.

I liked it,

Next two stars you get if you fix card save .. because if you die, you need to purchase again the cards :(

But I liked it :D great game

Volume control

You can't call anything "Professional Quality" until it has volume control.

Add volume control, and I might be able to play this game in order to give it a real review.

Its pretty good....

Nice game with a lot of potential, the main thing that annoyed me was you can move diagonally right, but not diagonally left :)

nice. heres some suggestions.

make enemies slower (more time to kill when stronger), progressively stronger (different types correspond with strength)

tech tree for CARDS, chose to focus on desired powerup.

maybe along with one time use CARDS maybe reusable, but with cool down time?

theres three fighters together.. maybe add a spcial that uses the mini fleet.

cool game otherwise.