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Reviews for "Story of the Blanks"

The simple graphics design hid a very shallow story with next to no suspense or any form of horror that would be considered horrifying to anyone above the age of 6.
Working on what you have? Try lengthening the game a bit and add some form of actual suspense. Running from.. what are they.. Zombie Ponies? That's not going to create a sense of horror or suspense.
You also seemed to have implemented a type of mini-quest function, finding the crank and the red gem, but you could have taken this further and made them seem larger, gave them more impact. Something along the lines of having to find the key to the door to leave the house, or finding new paths and alternate ways outside of the path you came into because it's blocked now? Experiment a bit. Play other games and find what feels good to you, and implement it in your newer games (should you still be making them)

i love these types of stories. the only reasoniminthe fandomat all

Scary game, but still really enjoyed it!

Any way i can see how long ive played for? :P

oml, i remember playing this when i was like 6,gives me good memories :^D

Oh man, I remember playing this game when I was only like, 11 years old. It scared me so much. I think I recall it was called "8-bit is magic" or something along those lines, amazing I stumbled across it again roughly 4 years later :p those bones scared me so bad, hardly slept for months afterwards :')

It's a good game, but I'm still too scared to actually play through it entirely, but from the intro alone, it really sets up the scene, and albeit it's safe and harmless until you find the cabin, there's a sense of foreboding that comes through with a "calm before the storm" type of feel, yeah?