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Reviews for "zOMGies 2"

Very Nice Game

Hey.

If you're into a side-scrollin', zombie-shootin', action and skill game, _this_ is the game you want to be playing.

- Graphics, animations and effects all look nice.
- The sounds and music fit nice too. The voice acting was good. I like when he says, "Get off me!". Would have liked something like "RAWR!" in there, especially when you're on a roll.
- I like how to took the extra time to actually draw a different pose for the player when he is aiming behind, instead of just rotating the arm and being done with it. (:

Weapons
- In the early levels, the "bullet-based" weapons are enough. In the later levels, they become pretty much obsolete, which is understandable.
- The aim radii are nice too and I like how they vary for each weapon, even changing size on the same weapon.
- For most of the game, I found the combo Machine/Chain Gun as primary weapon + Flame Thrower as secondary weapon easiest to beat most levels. In the end, Flame Launcher + Mine became my weapons of choice.
- In my opinion, weapons like the Ice and Telsa have cool effects, but are mostly for comic relief and didn't help too much.
- The Rocket Launcher is way powerful, and seems more like a Rail gun, balanced by it's slow rate of fire. I like the fact that the shot doesn't count if it wouldn't have hit anything.
- I like the Sniper Rifle. This one is obviously easiest to get headshots with. My only problem with it was its rate of fire is too slow. I'd rather have this weapon fire manually as you press the mouse button. When I use this weapon, I feel like I just want to target LOTS heads and blow them off as fast as I can, but this can't be done in the later levels, because you get swarmed.

Gameplay
- My biggest issue was the player's running speed. Just a little too slow. It's pretty much impossible to tey and catch an item if it's already passed you.
- I like how you award headshots, and unlike other shooting games, your shot doesn't have to be pixel perfect in order to get a headshot.
- Various zombies with different strengths and abilities. Those little ones look like miniature Homer Simpson zombies, and they remind me of the Toms from Kung Fu. (:
- The vehicles are cool too. You ramped up the zombie rate when in a vehicle, which makes sense, and I also like how you handled what happens when your vehicles is gone: those zombies that were part of the "vehicle-raid" will just drop off the screen to the left and you don't even have to worry about them.
- Seems that most side scrollers go from left to right. A right-to-left direction on some of the levels might have been interesting. (:
- Ending left a little to be desired, although I never used the Nuke. I'm guessing you get better endings with better progress throughout the game?

From the art, to voice responses for various events, to weapons and combat, and overall gameplay this is a very nice game. Keep it up, soldiers.
5/5
* salutes *

_____________________
- Ziro out.

Jimp responds:

Thanks for the fantastic review! Glad someone appreciated drawing the guns at each angle, it was a pain :)

WHAT TOOK YOU SO LONG

Played it years ago, loved the old one, love the new one, vurry gud.

Very good game, excellent in almost every way!

The gameplay for this game is very similar to the last one, but with a few tweaks. The addition of the vehicles was nice, but I noticed that after the first few levels there was no fuel to pickup. Is this on purpose or a glitch?
Aiming is a little hard to get used to at first, but once you realize that you can hold down the mouse it gets easier. The weapons reload very fast so that isn't much of a problem. The one problem I noticed is that the rocket launcher only hits if you click directly on the zombie. Considering its an explosive weapon I would think that close would be good enough, like with the grenade launcher.
The character should maybe be able to move a little faster on the vertical axis. It is often too hard to collect food and antidotes unless you see them way ahead of time.
I loved the zombie babies!
I thought the tesla gun was useless. Maybe I wasn't using it right, but it only seemed to work if I was close and it took a really long time to register a hit.
Despite these flaws it is still a very good game and lots of fun to play!
(I didn't think it was too hard. I played on normal and only had to restart a couple times towards the end. Try using different weapons if its not working for you. Sometimes the newest weapon won't suit your playing style.)

its true

absolutely, effing loved it! :D

I like how when you die you realize it's all dream, unlike many others.

The gameplay's also addicting, seeing as you unlock stronger weapons every time you finish a level. Each time you finish a level you face new challenges, and even more powerful tools of anti Armageddon to compensate for it.

Keep it up.