Amazing!
It seems like it shoulg be put on the Xbox Live Arcade.
Amazing!
It seems like it shoulg be put on the Xbox Live Arcade.
Wow.
This is one of the most interesting and thought provoking game mechanics I've seen in a long time. Please keep up the amazing work.
its cool but it could be better
if it had a story and bosses, i dont like the ones of just lvls to try to get to the door at the end of the lvl. but at the end, its a very nice game
Once again
Nitrome, Your visual art style, your constant innovation in flash game mechanics.
You have a great future ahead of you.
Sensitive...
It's good work, a fun and innovative puzzle game, truly Robotechnology at its finest.
*Rimshot*
Sorry, I had to use the Space-Fold Generator gag in their somewhere. We've got a space monkey robot thingy that compresses space and whatnot...bare-handed. Keen! I love it. One problem. Your controls are...tetchy. I loved the physica of the game and how he interacted with 'em. Slanted surfaces can be slid off, things go clank, and so on.
BUT! If I want to move him a little, or make a very precise move, I can't have him running around and out of my control, forcing me to compensate and probably die. It's all rather important in controlling these things. I avoid laser beams and spikes this way. The floors are not actually slippery and I bow to your use of jumping corners and such to save ourselves, but I still have to fight with sensitivity.
But otherwise, good work.