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Reviews for "Super Cops: Targets"

flawed, but has potential.

there are alot of nice things about this game. The idea of flash rail shooters is defenitley underestimated and there aren't enough of them here on NG. Sadly, super cops doesn't compare very well to other flash rail shooters like sierra 7 or stickman madness. Super cops DOES have a nice, smooth, and "true-to-the-arcade" core engine, but also has alot of flaws.
The game has some crummy voice acting and sub-par visuals. Furthermore, the enemies and the environments feel a bit repetitive. My last complaint is in the lack of transitions from area to area. I was shooting bad guys on a front lawn and then all of a sudden I was in a backyard. There should be some kind of animation showing the character moving through the area to get from point A to point B.
Overall, this is alot better than some of the amateur stuff that pops up on Newgrounds, but you've still got alot to learn.

Mennez responds:

You've got some points here :)

Reminds of virtual cops

Great game and a good reminder of the game virtual cops. Good job.

One life?!? No continues?!?

Why are there no lives or continues?!? Why not checkpoints either?

This is a fun and entertaining game considering there's a variation of items to shoot at. Really enjoyed the game, but when I switched from pistol to shotgun when reloading for the shotgun, the screen would move down making the game unviewable. I don't know if others have experienced this problem but I found it very frustrating. Seeing that you have to start the game over instead of being able to "retry" that section. It would be nice to be able to "retry" sections to be able to improve your score. Otherwise, good game except for that glitch.

Just like call of duty