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Reviews for "The Sagittarian"

Brilliant

Very brilliant game. Loved the drawing and multiple options to chose, great humor too. Fingers crossed for another :)

It's a Guide

Awesome! I survived with minimal mental scarring! Now I need to follow what I've learned and go get some guns, medicine, and food, then when it does come, find my way safely to a nice football stadium with my friends and family. :D I shall survive!

Brilliant

Such a well produced story, creates a real atmosphere. I particularly like how its not just killing zombies, but looking for what is needed to survive and taking the next steps to wards continued survival and rebuilding. All in all a very good job

Good Job

I like the storyline incorporated with your point-and-click adventure. Dialogue was real, and the characters developed properly.

Great game!

As IdonaEthred said, it is enjoyable that the game isn't about slaughtering, you have to think before you act. Just like how it should be during an zombie apocalypse.

I think you should have changed the colors for options though, for some reasons. One will be stated here, and I will warn people if they read this;

THIS PART IS A SPOILER TILL THE NEXT TIME YOU SEE ME WRITE IN CAPS.

...........................

Agia, "there is only one way to survive. This is annoying because in the middle of the game you have to choose either to go Union or to St. Clara. As a European have no possibilty to know on which way you might survive. And the other one is a certain death trap (No I wont tell you whcih one :-P ). This is annoying, I want to survive by wise decisions, not sheer luck."

That is correct, there are only two ways.

But here it is tricky.

If you take the way towards St. Clara, the next screen (or the one after) will have a house in the backround, and despite how troublesome it is due to the color, you can see an option saying "Explore" next to it.

...................................

SPOILER ENDED.

...................................

As for attitude and character...

You did that part well, each character had their own unique personality, and it wasn't hard to see what kind of person they were.

As for less observant people, I'd also say the 'Mute Music' description should have been more visible, or an icon.

I didn't notice at first that in the backround of the start screen it said "You can mute by using space." myself.

But gameplay vise, it was good for it's type.

I isn't the person that likes "Frame after Frame" games, but rather constant flow. But I'll have to say you pulled this one off great.

So for me, 10/10.

Hyptosis responds:

Thanks for the detailed and thoughtful feedback. It'll help me in sequels. ^_^