Choose your own adventure? Yup.
To anyone younger than about 25...you may not have been around for "Choose Your Own Adventure" ....it was a type of book, usually paperback, about a hundred pages long. Each page had a short part of the story and almost every page involved you having to make a choice. "If you go with the mysterious man, turn to page 17. If you decide to go the other way, go to page 113" ...you rarely had any indication whatsoever whether your choice was a good one until after you'd made it.
These books existed for just about EVERYTHING. Explore a haunted house, travel to the center of the earth, be the captain of a spaceship, fight off vampires, be a kung fu master..you name it.
This game very accurately stays true to that exact format. Given a choice where one option has absolutely no more merit than any other option until you've tried it. ..not a whole lot different from real life, if you think about it. If YOU were at the crossroads of Union and St. Claire, would YOU have any idea which was the better way to go?
The art was nice...exactly the kind of drawings you'd expect to find on almost every page of a hundred page book. Detailed enough to draw the reader into the story, not so detailed that it'd take forever and a day to illustrate the whole dange thing.
The music was fitting at first....then got old....then got downright annoying. Thank goodness for your mute button (spacebar).
My only big complaint is that there is only one path to survival.
Some slightly lesser complaints...
- There are a lot of points where it's just 'click continue....click continue...click continue....' it's very annoying for replay value.
There are a number of decisions that don't matter at all.
Do you grab the canned food? toolbox? first aid? The only one that matters is if you get the toolbox. The first aid and canned food have zero bearing further down the road.
Do you stop on the way to St. Claire to get the shotgun? Does it matter? .....nope! Not a single thing changes whether you pick up the gun or not. There's an outcome where you don't have the gun and have the option of shooting a zombie regardless. There are multiple events after you have the gun but still beat zombies senseless with your hammer.
Too many of your choices mean nothing.
All in all though, an enjoyable way to kill about 30 minutes. Thank you :)