Frustration is the correct word
This reminds me of the old days of gaming when there was no such thing as a save point. Usually though those games still offered you a little aid in the form of health which is something that I would like to see in this game. Perhaps give the user 3 tries, if they fail then yes game over, start again from the beginning.
I've read people saying about checkpoints and you believe that to be a 'pussy' idea which is a fair enough comment I suppose, which is why I think a health or attempt allowance would make this game better - without making it 'pussifed'.
Because while there is nothing wrong with having hard games at all, it's just really frustating having the one chance and then blowing it and then because you're annoyed at yourself you ruin the next couple of times you play it. Then you leave the game for a bit just because you're too annoyed to play it and then you go back and you've forgotten the timing ways so mess up quicker again. It's like a cycle of frustation.
The game concept is great though. It's simple yet fun. The animation is cute and decent. The game just lacks with your impossibly difficult hard setting you have and it's no surprise that no one has completed it yet.
Games are meant to be beatable. I imagine beating this would take a hell of a lot of time, luck and sheer foolishness to attempt it for so long. That's not fun for the gamer.