mediocre.
you, grasshopper, have a lot to learn. First, the sprites had white pixels in certain areas that didn't belong there. Second, you have to be consistent with the way the poses are animated. The animations themselves were shaky, and didn't look good at all. Lastly, damage by sword includes blood. You have to have some blood, or at least a hit spark to let people know the person was hit. There was one or two times I couldn't tell if the attacks were dodged, or if they were hit. At least you had preloader. The biggest thing is the shakiness of the animation, that is the most important thing to improve right away.