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Reviews for "Naruto/Sasuke Fight TEST"

i'm no pro, but here's some advice

yes, this definitly has a lot of potential. Sprite are great and fluids, attacks are... well they attack.

here's some suggestion (some are harder to do than the others)

1, Character get "stunned" or falls back when hit. (Opens the way to combos)
2, combos, instead of pressing and holding the attack button, make it a "mash" thing. dunno if that's clear enough.... It feels like an autofire, make it manual fire =)
3, add some characters! (dunno if you planned to add more, bt it'd be great. like, secret chars after story mode or something.
4, The SFX can be found easily. if they get it for Warcraft 3 maps, you should be able to find it. Try the "HIVE" forum. They specialise in wc3 maps but you might be able to find the SFX there (or some hint at least)
5, when the attack doesn't connect (doesn't hit at all) make it impossible to chain the rest of the combo. That, or make 2-3 attack buttons with different type of attack.
6, try to add some "limitation" to the jutsu (Rasengan and Chidori) so we can't do it anytime we want. Like, a Chakra meteror something. Maybe a button combination too? Like up-left-down-right-H-H-H.
7, Special background effect when "high level Jutsu" are used. Like "Katon, Gokyaku no jutsu - the fireball - and some other stuff. Why not som picture on the background? Maybe the Character's face on one of the corner of the screen.

Personnal request would be to add Konohamaru to the character. I remember playing as Konohamaru on one of the PS2 games, instead of Kunai or star, he throws rocks and stuff. pretty funny.

Also, you could add some humor, funny line the character said or random funny/stunned/shocked face for the loser. Naruto is an expressive anime so i don't think you'll need to search very far to get some nifty face expressions.

You could let the player choose his character (especially if you use AI and stuff)

That's about it i think. If i ever get more ideas or suggestions, i'll let you know.

Good Luck!

KiraTheSaviour responds:

Good detailed criticism :D Thats what I needed! thanks

Yeah sasukes attacks don't work What the hell

sasukes attacks dont work

...

No response from the move/action buttons.

Couple of suggestions:
If your goal is to submit the completed version of this to Newgrounds, you'll probably have to bite the bullet and figure out AI. That, or figure out how to do versus from different computers. I'm sure there are books for both, but you might also try checking with other flash artists. Authors from the Fighting and Multiplayer categories on Newgrounds would be your best bet. Bottom line: while sharing a keyboard for multiplayer is possible, it's not as fun.
If you decide to go with the shared keyboard, you should reconsider the button assignments. 1. Not all keyboards have a number pad, and 2. the G-H-J setup has the two players knocking elbows. Maybe try 1-2-3, and the player can use A-D with his or her right hand. You could also go with a Q-E movement, X-C-V action setup. Or whatever. Good luck!

KiraTheSaviour responds:

Thanks for the suggestions. Ill take them into account for the next reupload :D

this can be better

suggestions: add a response when getting hit, try some AI to see how that goes, add some jumping,

you might wanna change the controls like 1st player can be; a,d,r,t,y 2nd player can be; enter, ;, shift, /, .,

although it may be better to have a online multiplayer or whatever you feel like, I did like your animation however. :)

now this might not go along with it.....but add some more characters like sakura, gara, lee, pervy sage, ect., and some stages and arena's, go beyond 2 players like maybe 4 players if you can... but not sharing keyboards.

But Dark232 however prolly helped you the most so far :) Good Luck.

KiraTheSaviour responds:

Ill go into adding more chars after I have a template that works for all of them in terms of combos etc, so for the moment Ill stick with Naruto and Sasuke and work on an AI. thanks though!