The gameplay may seem a bit unintersting at the beginning, but it grows expedentually near the end. Personally, the most challenging level was 19 due to the amount of micro needed to be done which makes this seem more rts like that I have not experienced in flash games before this one. The only minor fluke was the need to drap and drop as I and possibly others miss the target. Purely clicking may add easy control and the idea of harder levels as the controls wont inhibit as much. Overall, a game I wish all other flash rts games will follow in some sort of the fluidness and balance this one has.