Great atmosphere but shallow story
The artwork and atmosphere are great and I enjoyed playing the game. I am also aware that this game is obviously going to get a sequel. Nevertheless I found the story and the progression in the game too shallow to really give this game a great score.
Atmosphere, graphics and controls are very important for every game, but especially for point-and-click adventures, the story is the most important thing, imho.
---------SPOILER-----------
- Why do I need to *buy* the key from the stranger? This simply doesn't make much sense. He obviously is in the position that he knows more than he tells us, so why would he be interested in something simple as money?
- Why does he only show up after I won the poker game? I easily could have afforded the key before.
- Why doesn't changing the clocks affect anything? It makes no sense that I can only leave after setting the clocks. (Yeah, it says that's the time of the show, but it still makes no sense, as is has no direct visible effect)
- Why can't I open the lock with the gun?
- The people don't really seem to be afraid of Aurora, despite what is told in the subtitles.
These are just some points giving you an idea why the story seems unbelievable and the person acts shallow and unreasonable.
Nevertheless: Waiting for the sequel!