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Reviews for "Dex Maverick"

I like it!

I like the art style used.

good game

well is not perfect but the graphics are good and is a good platformer game after all almost u can go to the 10 but the jump hate me T_T

Brilliant

The graphics are very well thought out, and the story has some depth. I believe this game has a lot of potential and would be one of the firsts to play if a sequel/spin-off were to be made.

The jumps did kind of take a while to have to get used to, especially the wall jumps, but it gets easier once you get the hang of it and it didn't take long really. I applaud the uniqueness of his being able to hang from the leaves and the 'physics' of seeing the leaf bending with his weight.

The enemies weren't too hard, the ghosts were a bother but that's what made the game challenging.

Overall, I think this game deserves praise as well as it's developer. 2 Thumbs up and looking forward to more of your games.

ZZR responds:

Hmmmm, thanks Joanie :D

Good game

It is a very good game, the animations are very nice and the idea is clever. all i can say is, i would prefer it if you could sprint.

Really nice little platformer

I really found the nice little additions like ledge grabbing and bouncy mushrooms really touches. I also noticed that the jumping was a little awkward at times, but my computer's slow so it's probably more my problem than the actual game.
The simple but well constructed graphics were also very appealing.

My only suggestions would be the addition of frames per second correction, but it's a little annoying to add sometimes. Other than that; great stuff. I hope to see more in the future :D

ZZR responds:

Hi, thanks for the positive feedback. You could right-click and set the quality to medium or low to possibly fix any frame rate issues. I didn't notice any slow-down on my computer (core2quad @ 2.4ghz, 6gb ram) unless I made it full-screen, then it got a little choppy.

For the jumping, the main thing is to get a little speed going first before pressing jump and also to hold jump down to get a full jump. Like mario, you can control your jump height by tapping or holding down the button. Also, for consecutive jumps, Dex needs to get solid footing before making another jump, but this delay is only about half a second and intentional because I didn't want the jumping to be all spastic.