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Reviews for "The Beast: MDM"

Cool concept, poorly executed.

The concept behind the game, interactive movie with timely button presses, is pretty cool, I must admit. But you executed it poorly. The timeframes you allow, particularly in the fight against Tricky, are FAR too short. In that fight, you give less than a second for the player to comprehend and input a four button pattern, repetitively, and one mistake restarts the entire fight. It's absurd. No one would ever want to finish it. Like I said, great concept. But it needs to be way more forgiving.

As for the art, all the good stuff you just stole from Krinkles. While your actually character models and animation was pretty lacking, the ideas behind your death scenes tended to be pretty cool, like the sheriff's face, Jebus being nailed to the wall, and the giant's rather gross outcome. XP

The audio was alright. The generic sound effects did their jobs, but I didn't care for the music, though I guess others could.

Overall, this Flash seemed to follow a pattern: cool concepts, poorly executed. It needs a lot of work, but this could go somewhere.

Freaking Cool!

Well your artwork and animatoin are both great. You capture the Madness characters quite well. The music is superb capturing the Madness vibe without being a generic heavy metal song. The gameplay however is where I want to get to. The controls are superb and work well with type of game which is a quick-time action game in the sense of 'Dragon's Lair' which is really damn cool. All in all a fun game that tests your reflexes, a wonderful Madness Game.

|| Good Points ||
*Great Artwork
*Great Animation
*Great Sound
*Superb Music
*Superb Story
*Superb Controls
*Superb Gameplay

|| Bad Points ||
(none)

not bad...

not bad at all. reminds me of the old dragon slayer game from way back when.