Please make a sequel...
...because that's how great a job you've done with this. I don't normally do reviews but this impressed me on almost every level: the visual style and characteristic atmosphere scored with inspired music, the open-ended gameplay achieved not only through multiple endings but also in the variety of extra content off the "main" path, and I absolutely love the fact that it forces you to think and wonder about what is going on. You weren't overly verbose with the player's avatar, and I believe that's paramount to enabling the audience to enjoy the choices they're given, going above and beyond just telling a story and more effectively creating the feel of a unique world in which those stories take place.
Artistically = 10/10
As far as programming, I believe it has been mentioned that there seemed to be a glitch at times with the character "bouncing" up and down just slightly. It didn't crash the game, or interfere in the attempt to progress through it, but it was visually jarring and blemished the otherwise perfect gameplay experience.
Coding = 9/10 (?) I'm not really an authority to say that there must be a flaw somewhere that would have corrected the above with a little more debugging, but it's hard to ignore the fact that many games don't have the problem this one does. I wouldn't want you to compromise the visual style just to make the glitch go away, but hopefully (if there ever is a sequel) you can find a suitable fix for the issue.
All that being said, I hate scales of ten or less. For an overall grade I'd give it more like 97 or 98 out of 100. Truly amazing. As a player it left me wanting more, and as the designer I hope it left you wanting to do more as well. I would greatly look forward to that.