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Reviews for "Apples in the Tree"

Not a review just a question..

Are you supposed to be able to interact with people? because if you are, it doesnt seem to be working for me...

Impressive.

Well, I played all the way through, got the four different endings, unlocked all the medals (even the ones not yet approved) and virtually got everything that this game has to offer. This took me few hours. Was my time well spent?

If it wasn't, would I have gone through all that trouble? Actually, I don't understand why this game's already off the frontpage!

The protagonist, Dolly, is one I've not yet encountered in an internet flash game before. Meaning that it's the first character in a flash game ever I've felt attached to. Just a half an hour into the game, and I was already a fan of her. A silent, mysterious goth-like girl with a surreal design, what's not to love? The concept of self-deciding the personality of the main character isn't new, but it still added extra depth to the game, which is a very good thing. Especially in the beginning, with the scene of the mean kid (possibly her brother?). Do you choose to be aggressive, and beat the living crap out of him? Or do you remain passive, have your feelings hurt and run off crying (I adored this one). Not to mention, the way you behave throughout the game alters the ending, which only adds to the replay value.

One thing is for certain, I would love to see Dolly again in the future.

The story, and I'll be honest with you, I don't really get it. But that's not a bad thing. It's this kind of abstractness that either lets you ignore the meaning behind it, or makes you think about it deeply. I myself like to think about it, but can't quite figure it out. Yet. Maybe it has no real meaning. Maybe it's just how you interpretate it, and could mean something else to each individual. But no matter what it is, the strangeness doesn't stand in the way of the gameplay.

I like how you combined platforming and point and click elements in this game. It's easy to learn, and not complicated to figure out what to do and where to go. yet, it still has a free-roaming aspect to it. You can do the sidequests at any time, or choose not to do them at all. A Metroid-esque style of gameplay, with many things to do; too many for just one playthrough (which compensates for the fact that the game is rather short). The controls are a bit stiff sometimes, but combining the arrow keys to move and w key to jump makes it a bit easier.

Art and animation. The animation isn't the best I've seen, but it works well enough. While I love the design of Dolly, the NPC's look a bit bland and simplistic. But the backgrounds and environments are very interesting. It seems to be inspired by Tim Burton (since you made a reference to Nightmare Before Christmas). Beatiful tints and pallets that fit the mood of the game, strangely shaped objects and buildings, yeah, I like it!

Choice of music is brilliant! The exploration theme (Where the World Begins and Ends) is very atmospherical and sticks to you, and I'm actually still listening to it right now. I immediately recognised "The Moonlight Sonata" at the apple tree, which is an amazing piece of music. The Megadeth song at The Tornado Of Souls is awesome, and The Beast of Pirate's Bay was catchy.

To close it off, it was time well spent. Even the time spent to write this long-ass review was worth it, because I simply had to. One of the best games on Newgrounds I've seen so far, and pretty much one of my favorites. I hope you do a sequel someday.

Brilliant job!

I can't stop playing this!

As the title of this review says, I cannot stop playing this game. I keep on playing it. Over and over again. :D Want to know why?

1. The artwork: Given the fact that this game has somewhat a "Gothic" theme to it all, the art style for this game was very fitting, in terms of how the game's main protagonist was portrayed.

2. The music: As for the artwork, the background music for the different scenes in this game was VERY much fitting. My favorite background songs would be the ones for when Dolly Legs (the character you play as, for those of you who are wondering) explores her own universe, the background music for when she gathers the apples and throws them into the water to find her destiny (at least that's what I'm assuming), and the background music for when she tries to escape the "tornado of souls".

However, if you're wondering why I gave a 9/10 for an epic piece of flash such as this, I have some good reasons:

1. I managed to get the medal for when you get Ozzy Osbourne's autograph on her... place. However, I felt that the element was a random one to be put into the game. However, I know that I shouldn't make a big deal about it, since it was all part of a dream. :P

2. The emotion put into some of the characters' dialogue. I felt that punctuations such as "??????" and "!!!!!" wasn't really that professional, since it seems like something that a crazy, obsessed fanboy/fangirl would do. Just saying.

Still, I hope you continue making games like this. Keep up the good work! :)

very good game

this game has a very particular atmosphere...creepy, melancholic

for the run-jump bug just use WASD instead of the arrows!

A real homage.

Something wondrous, something that I'll keep playing as the music and themes mesmerized my mind: almost feels like a real drug.

And I REALLY LIKE THE CODING YOU'VE DONE AT THE CREDITS!!!!!

It felt like me, the player, has also done something wonderful...

And this game got what it deserved. :3 Thanks for displaying it here for others to toil away our tiny pockets of disposable time. Thank you.