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Reviews for "Codename: Dirk"

Not Bad

I had fun with this, the only problem was with the controls.

They just need to be smoothed out a little, but other than that great.

You got it... Almost

Good music, a little shake on the controls and it's hard to see the platforms. But this is step one to becoming great game. Keep up the good work.

Ok, but has some Glitches

Hey.

There are some glitches in this game, among other things:

- When I first move the character, he seems to face the opposite just for a split second. This is most apparent when you tap the movement button (left or right).

- On the first level (of a new game), when I get to the part where the help tip says, "When Sliding on a wall, press Jump to Wall Jump", if I move all the way to the wall there, I fall through the floor, then the game gets stuck. The same thing happens in the Select Level map. If I run all the way to the far right, I fall through the floor.

- There seem to be some focus issues when keeping the player centered on the screen when scrolling. When you are hanging on the ledge of a wall, and you climb it, the screen abruptly jumps to where the player is going, instead of keeping a smooth focus on him.

- Change the font of the text to something more appropriate. It looks like Times New Roman or something. There are a ton of free fonts that you can use out there.

- Change the TextField objects, so that the mouse doesn't change to the I-Beam when you move over them, and that you cannot select the text in the font. However, when I passed the bike level, and reached the map that starts off with, "I gotta get this drive to Johnny...", that looks and functions better.

- Keep the graphics consistent. The background doesn't match with the simple vector art. Stick to one type of art.

- When first starting the game, and I am presented with the four choices, I can enter the Trophy Room or Select Level. Is there any way to exit those maps, because I seem to be stuck. For example, in the Trophy Room, there is a door marked, "Back to Searching", but I can't open it.

- On the level following the dialog with the dud that gets hit by the car, there is an open gap just right of the beginning. If you jump over this game, just on the other side of the gap, there seems to be a glitch in movement.

Fix up the glitches, and make the game a little more presentable. Making platform games can be challenging. Good skill to you in the future. (:

______________________
- Ziro out.

reiteration on potential

this game has it. not much i can say that hasn't been said, so let's just say this is me reiterating on everything else.

Oh well...

This is what i think about this game:

The Pros:
-Gameplay was right on the spot, the character did what you told him to do, no unecessary slidings, delays or anything like that.

-Also, level design was quite good (not graphically speaking), no frustating or impossible parts.

The Cons:

-General design choices, the background was just a messed up google earth low res image(honestly, you couldve just draw a line pretending to be a bunch of buildings on the background and that would be way better).The overall graphics seemed rushed, like you did em in a single day (which is probably true), the pics of humvees and the giant bike made me gigle, also sometimes levels were a little confusing, specially the ending

-Bugs, on the second bike level you can fall into nothing, and if you keep on falling long enough you will complete the level, when you leave the trophy room you always go back to level 2, and the ending doesn't get you back to menu...

-The Plot, well, you can believe in whatever you want of course, but thats not the problem here, the problem is that the game makes no sense, you go around some plataforms, pick some images, call that an 'evidence' and bam suddenly youre being persued by the feds and saving the world. You could add some puzzles in there, also levels where you go inside facilities/buildings to find evidences, something that makes sense... Also i find 9/11 conspiracies a little outdated already.

-Duration, a little too short maybe?

Overall to me it was a waste of potential, the plot didn't fit the game and it feels really rushed, you could've make way more out of this. But the gameplay was nice, thats why its getting a 3/5 - 5/10 from me, even thought if there was a 2.5 that would be my vote.