This is an NGADM Round 1 review.
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Right off the bat you've got very suitable instrumentation. Rock and orchestral are two things that fit together beautifully, and here's a good example of that. Your melodies and chords are very indicative of some sort of boss battle, making this excellent game music, along with the fact that it loops perfectly! I enjoyed your chord progressions, and you've got a strong main piano melody - I would've liked a lot more melody development on the piano but for a loop that's less than 2 minutes, it's not too much of a problem. Excellent structure that works well for a loop, decent transitions, and a good intro.
However, I'm afraid I have to say that this is by far not the best I've heard from you! Everything in this feels like it's "by the book", so to speak - there's nothing that particularly stands out as unique or interesting. This kind of music is very reminiscent of RPG music, which you really do well, but when I'm judging stuff for a competition, I judge how well they are as a standalone song, not how well they'd fit in a game. The production, on the whole, is crisp and clean, but the track occasionally sounds pretty weak and bland mix-wise, which would be fixed with more detailed mixing/EQing. And hey, it's pretty short, so it's lacking content. It's developed very nicely for a small loop, but if you made some long, progressive orchestral/rock ballad of sorts, with more melodic development and dynamic variation, it would work so much more to your advantage! Hell, even a longer loop would work; going for an approach NemesisTheory's Rose series took - more power, more development, more originality, and still a boss battle loop like this, would have also been a good idea.
That's my opinion on this track. I've heard better from you, and this needs quite a bit of polishing and touching up, but it was a pleasant listen overall!
Score: 7.2/10