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Reviews for "Ultimate War"

pretty good

The game play was amazing. Im giving it a 7 cause of the lag.

Good Idea, bad lag

So I like the idea,it's alot like Risk.
However some things you'll want to fix might include:

Lag: The game tends to lag fairly bad as you play,making a small skirmish become a 10 minute waiting fest.

Battles: The battles made you require little strategy. Just send your men in and watch them duke it out. There was little benefit in actually flanking a target or telling your men to attack another target. They always just end up attacking whatever isclosestto them despite their orders. A better way to control your men and bonus for being crafty would of been very much appreciated.

One suggestionI have is to make battlefields have defensive properties or something like that. Such as a mountainous area would provide a bonus for defending targets or a desertousregion would decrease the number of troops you can station there, and things of that nature.

I have little elseto say on improving the game. Maybe more troops or such.

Beyond those flaws, I liked this game very much and look forward to a sequel or fixed version of this game.

Balance issues

The game is not bad, but it's lacking some balance. The orc army has the cheapest units wich are supposed to be the weakest, but in fact the run over any full region (12 warbands + towers) without any effort, that's not my definition of weak. Playing with the orcs makes the game simple as hell.

I'm not sure but sometimes I thought the NPC could build more warbands than were even possible with the low income they have. Still they could have some saved money, but it felt like too much money to be real.

Human NPC's are as stupid as can be. They keep on running against a dragon cave (3 dragons) with 2 warbands. 4 Orc warbands on the other hand can defeat 3 dragons (what seems kinda strange considering the prices).

It's a solid game so far, but I recommend a lot of beta testing before releasing a new version.

At some point I only used the auto-fight because the fighting sucks badly. Making only one unit at a time selectable is frustrating and takes away any strategic possibilities. Plus you seem to loose a lote more units when fighting manually rather than auto-fighting.

The graphics, the idea and the strategy system are all good, there a just those flaws I mentioned which could be improved.

7/10 & 4/5

wtf

in the middle of a battle my troops' arrows froze in midair and the remaining 3 enemy dragons are slowley killing my troops and towers. REALLY frustrating!!!!

laggy

i hav to agree wit zilx. even if i set my graphics to low, i still see my cursor moving badly in the game.