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Reviews for "Madness Hunt 2"

Big improvement

You did a lot better this time around. There was some fluid movements, it got better as it got closer to the end. There were still some flaws that are common with madness tributes.

Your primary issue is you need more movement, especially at the beginning, the protagonist would stand around and kill everyone then hop around to move. Some easy ways to add more depth in movement is tween the body piece and animate the stuff with the body tweened, then after, animate the feet frame by frame. It makes the movement smooth and even if you aren't good at the feet animations, the smooth tweens make the feet less noticable. If you can get some guides on your tweens you can make a very realistic movement. If you think you can do it without tweening you can make more complex movements, but unless you are really patient and constantly scrub the scene, you can easily make movements too rapid or choppy. I don't know, play around with it.

One other thing is, since you are new to flash, you undoubtly get better as you animate, which normally makes the beginning of a flash lower quality than the end, so it is sometimes useful if using scenes to animate the first scene later on to get a more impressive start enticing people to watch the whole movie.

Good job.

Crazymonkey154 responds:

Thanks. I do admit that the beginning was a little off compared to the rest, but I really gave this my all. The walking in the beginning wasn't all that good either. And I do just about everything frame-by-frame except for the V-CAM.

Pretty good.

At first, the backgrounds were pretty shit, but at the end, they started lookin fuckin epic. A good tip to prevent change is to just keep practicing until your skill at drawing bg's is good before you start the animation. That way the art style doesn't change.
Also I like how your using layers now. A few tips I learned from various people are that you always animate the body first, make the movements of the characters steady, and always keep the character's body parts moving, even if they're at a halt. Just move the body parts slowly.
Anyways, Im not much of a critic, but thats just some advice. I liked this animation. Cant wait for number 3.

Crazymonkey154 responds:

Thanks pal. Glad you liked this! Yeah, I should probably have consistently good backgrounds in the future. Yes, I almost always animate the body first (the exceptions are recoil and walking), but I never thought to have them constantly move, no matter how small the movements. MH3 should be even better now thanks to you!!

so much better but

1Why did the guards have accents
2 Where did those guys with the lips go
3maybe make it a little more realistic because he fust appeared out of no where like the sherrif and deputy but other wise great

Crazymonkey154 responds:

1. Because the voice actors had accents.

2. They just disappeared. Those two mute characters were only there to (briefly) help Sheldon.

3. I'll try to work on that. Thank you!

Nice work. It was a long movie, but make MH3 short-medium. Btw you can always be better. :) Giving ya 4,5 Stars. :D

Crazymonkey154 responds:

Glad you liked it. This was supposed to be long, LOL :P. It's already too late to make MH3 short-medium, sorry.

sharkbolt dude
i seen you kinda almost evry silge madness revive so yah if he was gone i would give him 5

Crazymonkey154 responds:

?????