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Reviews for "Ether Of Magic Cards"

not my cup of tea but..

these games are large and require a lot of effort, good game for those who like card tossers.

Nice card game

A very nice card game in my opinion. I really like these kind of games. This had pretty good graphics in my opinion and alright sound effects. I was missing some music during the battles though, it would be nice if you added some. At least add something in the final battle to make it more epic. Also I think there could be a few minor adjustments in the cards themselves to make the game slightly better:

-Like some guy below me said: Out-damaging is almost always just no good. There are loads of healing cards in this game that could get him straight back up his feet when he was down to below 10 HP. They all use health generation +4 cards right at the beginning so that they heal loads of HP back automatically anyway. I suggest you make it health generation +3 at max and make it a rarer card. Also, leave it at heal +10, rather than 15 and just make them have fewer healing cards in their possession. The battles shouldn't entirely be about who has the highest amount of buffs in my opinion.

-I think the God's Wrath card was a little overpowered. I mean 20 damage AND paralysis? I happened to get two of these cards before the final battle and was lucky enough to have them in my hand from the start. The battle was over within four turns. I think it might be more balanced if you either let it do 15 damage and paralysis, or just 20 damage.

-Why were there different types of elemental cards? Well I suppose it just looks better than a general attack card, but I think you could use them to add a bit more depth. Why not make some enemies weak against a certain element and strong against another? Like it adds or reduces damage by 20% or something.

-What's the point of burning a card? It just makes you lose a turn, it really makes no sense. If you could let us burn two cards at once, then it could possible have an advantage. But just one card doesn't help you in any way.

That's about it. I also wished the game would've been longer. I mean there are only about 15 battles in the game in total. Even though the battles are long sometimes, you're done with this within 45 minutes or so. I wouldn't mind if you made it a bit longer.

Overall 8 out of 10, 4 out of 5. A good card game still. Keep up the good work!

~Auz

well that was good

nice game , more rpg stuff would do for 10

Meh...

It was fun... But i noticed something...
U took the animations from RPG maker VX didnt you!
lol. I wonder if im the only one who noticed?

Omega's Thoughts

At first, I thought I wasn't going to enjoy this game, no lie. But I found myself getting addicted to it rather quickly. The turn-based strategy was very immersive, albiet shallow. The graphics got old very fast, watching the same model character do the same arm wave over and over. Even though there is a storyline attached to it, it really does nothing for me when it comes to wanting to complete the game... I just wanted to because I'm competitive and felt the drive to win. The card system was funky sometimes and I didn't understand how I was able to use Ether Channel twice in a row if I only had one in my deck.

If you are going to make another game like this, which I'd like to see you do, I have some suggestions:
1. Character Customization (Not just clothing colors, but different staves, robes, etc.)
2. More character animations (Have different spells make the characters move more dynamically, giving a higher visual appeal to the player.)
3. More diverse music (The loop you had was short and got irritating quick. Thank you for not including it during battles or I'd stop playing this game after the first few duels.)
4. A larger and more refined card selection (Have more offensive and defensive cards, and throw in more condtions. Poison is good, but there's also burning, freezing, etc. If a player has only one card in his deck, make it where when he uses it in that duel THAT IS IT! It'll add a more strategic curve to gameplay and make players think more before moving)

Otherwise, this game was fun and it has potential!