00:00
00:00
Newgrounds Background Image Theme

domvip just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Thief: Rent's Due"

beautiful

i absolutely loved it.

it was awesome

but you kind of killed it with the "yo ho ho and a botttle of rum" i mean i did get it but i thought the way he said it was terrible and something more witty could have been used.

Niice...

Loved the same audio effects from the actually game, yet some of that stuff u couldn't actually do in the game, but oh well still did a good job

:O This is better than expected!

Woah, not too bad. Great Work!

Impressive.

You've put a lot of work into this Paul, and it's definitely paid off Garrett's rent. The cinematography was very well done, good use of different angles and focussing on the small things. I liked the receding cam view from the gem being locked up, and your alternation between multiple camera perspectives, something which takes skill in animation.

Really nice intro. I love it when animators intertextualise. Nice and simple plot, good build up, complication wasn't overly original but altogether tightly packaged.

Your background art was pretty damn decent. I noticed some cut corners like the pillars looking very two dimensional even though they were arranged three dimensionally, and flat doors, but hey barely anyone notices. Nice fyre ;D

You've really paid attention to the detail of light and colour, showing it on the stick figures themselves, the shadow of Garrett as he's climbing up the rope, changing the environment lighting when he puts out the fire, showing the light from opening door onto the guy sleeping, it really stood out to me. Really emphasises the environment of the scene.

And your audio. Wow. I have to say, it's one of the best I've seen so far. The first time Garrett spoke, I thought it was part of the music, it sounded that seamless. Just curious, were all the voices recorded?
You've really utilised stereo, which brings the viewer into the movie, instead of the movie to the viewer. Combined with switching of perspectives, in the scene with the drunk guy, and having that distinct transition from downstairs with the guards, then back up to the thief, that was something I rarely find people attempt. Very nice choice of soundtrack too, and lack of it as well in the silent scenes.

Now I hate to be a critic, but there were some things I didn't like.
- The eyes. Yes, you've probably got it many a time by now, but I really hate huge, wide, unnatural looking eyes unless they've got huge pupils to compensate heh. From the front, the guy looks like a downer because he's got no nose and the eyes just bunch into his face. And I know it's a style, and very hard to deliver good yet unique looking sticks, but at least make the eyes a bit smaller I reckon.
- Tweening. Yes, it saves so much time, but try playing with the ease, and making it a bit less 'straight', if you don't want to fbf everything. Physics are very important when dealing with sticks, and they are a bitch to master, I'll grant that. When he's loading an arrow, at least fbf that because it's close up and tweening becomes pretty obvious. There were two points where proper physics were critical, when he jumps from one landing to the other side, under the circular window,
- Action. There was barely a fight scene :P But fight scenes are hard so I'll save my remarks. I was really looking forward to some epic archery massacre though. Then again, he's just a thief.

Anyway, yeah my score's really more of an 8.5, but that rounds to 9 ;D
Again, you've done an exemplary piece of work, and made not just Stickpage, but all stick animators proud.

Ps. Time for some trivia. His right eye is the green one right? A few inconsistencies, before he hides in the library, two brown eyes; then when he goes into the bedroom, as well as afterwards when he's running back past the pillars, his left eye is the green one; before he fires the explosive arrow, his right eye is brown again ;D Sorry I'm being a detail whore haha.