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Reviews for "Necronator"

Fun web RTS! But there are small problems

I like the achievements, the heroes, and the meteor spells. Destroying the houses and garrisons was pretty satisfying! The resurrecting powers of the Banshee and the zombie infection were also fun elements.

There's a problem with the massacre achievements. On many of the later levels (from third land area onwards) it is impossible to complete the massacre achievements, because the towns run out of people. Even when every building is left standing, the whole population dries up way before you can get the achievement. There doesn't appear to be a way of stopping this from happening, so I think there must be a programming error.

The last level won't let you save after you've completed it, so each time you complete it, and load your game again, it's as if you didn't play the level at all. Please fix this.

I feel like there should be a "deselect troops" option, so that I'm not sending my troops in the direction of where I've just decided to cast a spell, or so I can send just a portion of my troops, not all of them. The only way to deselect my troops was actually clicking the "spell" button, but if you're already on the spell screen, a user wouldn't think to do that.

Last thing, when you're upgrading the meteor spell, the area of influence grows larger, but since each meteor comes one after the other and land in random spots around the area of influence, this has the effect of making the spell less accurate, which is the exact opposite of what should be happening when you upgrade it.

Thanks for a fun game, and I hope these few problems can be fixed in further versions or sequels that might be made.

hmmmm great but....

not really the best.u could make it the best by actually allowing us to control them by.............................ummm like in stick war at stickpage

Excessive clicking, great game though

I played through the entire game, it was very entertaining and though it did feel like a bit of work it was still overall put together nicely.

The biggest complaint I have is that you spend more time reinforcing your army than anything else. You have absolutely no time to coordinate them and they need alot of direction. It would be a whole lot better if maybe every unit had more health that way they would duke it out longer than two seconds.

There definately should have been some hotkeys in here that may make it work as is. Instead of running though units to bolster your ranks maybe set units for numbers 1-9

Same goes for spells, I mean there are only two useful spells. Meteor and blizzard, so why not set those for a and s or some other key variation.

The drag and select function was pretty much useless. Once the fighting gets started it takes too long to drag and select. I found myself pressing z about as often as I was left clicking create unit.

Now it does need some work, but this is a stellar improvement from your last game. You are heading in the right direction, keep up the awesome work.

Okay

Personally I liked you infectonator games better, this one is entertaining I suppose but it's kinda boring.

Ads...

It was a nice game, with my only beef gameplay-wise is how slow the start-up is and how retarded the AI is sometimes. And by slow, I mean I got tired of having to command everyone to take 25% of my time (ON EARTH) to destroy the buildings.

Other than that, I have to say, those ads were just really freaking annoying. The game is almost covered in them, and the one time I lost (the first time I saw a hero), it blocked my game with a video ad, which is seriously just kicking me while I'm down. The ads just REALLY take away from the fun of the game when they're so intrusive. There was a slider ad at the bottom left that constantly blocked a couple numbers and always came back when I X'd it out.

3.5 out of 5 (voting 3)