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Reviews for "Night of the Cursed"

More flashlight!

I thought that this game would include more room clearing and limited vision than it did. The beginning flashlight scene made me cautious and chilled me, and the geometry of it was pleasant. If you were to make another game on this model, I would recommend that you limit visibility. Humans fear what they cannot see. Even if we just cleared a room, the shroud of darkness that covers it after our departure makes it a threat.

Make either more environments or a large, constant environment with different, limited lighting, and include work on the economy of the game. A vendor of weapons in the larger environment and other surviving settlements might make the game more interesting.

The game was very smooth, and I'd love to see it expanded.

Nerf it down

I find the game fun and simple to play with. However like all good games, it must be able to challenge the player and make it so that he should be on his toes most of the time. Though I like the traps system very much, I find it "over-powered" even without the ones requiring gamergold (which though I understand that developers need to earn some money for their efforts, I find it unnecessary here; even intrusive I might add.)

The mine placer is a nifty trap which places a single frag mine once every 30 seconds however it is easily exploitable. One scenario is when you rigged the corrider (bottom right) with mines, if done correctly; there is no way zombies could touch you at all. I did this once and was able to leave the game on for 2 hours without any health gone as my trap dealt most of them and my AI partner pick out the survivors.

I could also say that bear traps can be also exploited as after a few rounds, the AI's path is clearly seen as a pathway of blood, by placing bear traps there, you are able to deal continuous damage. Also the barricade is too cheap, on the later levels where you earn almost 100k per round, barricades can be purchased freely and with the added advantage of you being able to walk over them. I find it too "useful."

Also the guns are too overpowered and cheap. I was able to buy the combat shotguns after the 2nd round and upgrade it to the max made the reload neglect-able and the bullets powerful (1 shot 1 kill)

I encountered some glitches in-game, most of the time my teddy bear traps wouldn't respawn and surrounding bear traps around tedd's make them act like a wall. Once in the while, some zombies (same movieclip I assume) may just walk through walls and go over traps (except barricades and bear traps).

Some things that really really bothered me is the lack of the flash-light after the intro. You have the stuff, I urge you to flaunt it! Make it so that some rounds require you to use your flash-light and fight in the dark (while forcing you to run back to the fuse-box and replace fuses in order to get the power up) This eliminates the "camping" strategy most players adopt. The voice acting was of sub-par quality, with little dialogue and did not help immerse the player into the game. Also gunfire became repetitive as it did not have a tonal range. Try to add some "difference," it would go a long way

It's good, but it's glitched

I really like the game, the voice acting really made the game and brings a personal feel to it, but here's what broke for me.
1) The zombies can sometimes travel through walls
2) Once Mimi had joined, both of my allies were instantly destroyed
3) There was a kind of conga line of zombies once my allies had died that was unbeatable, and when I finally did muster up enough strength to take them down, I had the option to buy Mimi, which I didn't, and now both my allies remained dead, and the game froze and has remained like this.

Either way, I hope it gets fixed and congratulations on a great game!

pretty darn fun..

my only beef was with the buy for better weapons.. kinda takes away from the game.. i had so much money at the end i could not spend it fast enough.. but some turrets would have kept me playing a bit longer.. best part of the game was the beginning.

so it never ends?

im disappointed. there should have been an end. or at least introduce more interesting zombies