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Reviews for "Red & Blue Balls 2"

Cute!

I actually really enjoyed this. Music was nice game play was fun. Wish the characters walked a tad faster but thats really my only gripe

Not bad at all

I have always enjoyed King.com games simply because they manage to be so cute. I enjoyed playing this because the graphics and the way the characters moved was simply adorable. I also like the little "boink" sounds they make whenever they jump. I will say that it is a bit annoying how you have to get both guys to the other side before you can advance. While not one of my favorite things from you guys, it is definitley playable. You wonder where to go in the beginning.

blatantly plagiarised from Finwick

While there was a valiant effort at drawing your own graphics, it's unmistakable that virtually every aspect of the game is directly lifted from SmallGreenHill's game Finwick. The two-character mechanic, the nature of the puzzles, the turning of the wheels, even down to the cut-through trees in the forest area and the lasers with the orb going back and forth. The puzzles aren't even particularly inspiring in themselves, certainly not to Finwick's standard. While I do realise now that you've linked to SmallGreenHill in the credits, it is very questionable how legitimate it really is - at best, it is a poor imitation, and at worst an amateur ripoff. Either way, Finwick is a far better game in all respects.

maklaus responds:

We're sorry to hear that you think Red and Blue Balls 2 is plagiarism, when we're convinced that it's building on a great idea (Finwick) and improved in many ways. But per your logic, there should only be one TD game, one platformer, one match-3, etc. There simply would not be any new games here on NG, since they would all essentially be plagiarising some other game already made.

Delightful game!!!

Very interesting, rather difficult puzzle game with a cool story line!!!

I hate everyone in the world including myself

Nothing that hasn't been done before, and the puzzles aren't difficult, new, or interesting either. Try to come up with challenging puzzles if you're going to make a puzzle game.