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Reviews for "Battle of Lemolad"

Could have been better

Interesting. It got me for a while, and I'm not even much of a match-three person. However, I really don't like that the armies are just randomly placed on a field. When I make a 30 person army only for them to be wasted because they walk just a little below the attacking army, that takes some shine off. If you could command them, or better yet get the resources back from the soldiers in the field.

If you could increase the efficiency of ordering soldiers, that would improve this a lot as well. Clicking for each and every soldier gets to be a bit much when you need several dozen soldiers just for the first level. If shift-clicking the button could produce ten, that would be a simple fix.

...

easy, dul and slow.

A few problems make this game unenjoyable.

Because we cannot depend on the market to get much resources, it is inevitable that you will run low on some items. For me, my main problem was meat, and then wood.

Also, you could make the game so that when we run low on gold during a level, we can revert to silver for a higher price. I ended up with more silver than I knew what to do with.

As for the soldiers that remain on your feild when you beat the level, you could have them stay on the feild for the next level, instead of having them disappear.

Here is how unbalanced my resources were after beating the last level:
Meat: 102 Wood: 118 Stone: 50 Silver: 728 Gold: 129 Magic: 28

The game was too short and too easy.

~Depes Crystalline~

too slow

its too slow to be fun =( make a versus mode!

games with match 3 elements..

really feel worn out. also, i think there should be sounds when u click stuff, not just background music.