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Reviews for "Saucer Strike"

nah...

i guess its ok but i dnt like it, the ship is waaaaay to sensative to my mouses movment...mabee its just my comp idk...

Decent

good game decent graphics gameplay gets repetitive though.

PS: TToM don't review unless you play the whole game.... there is enemies just not on the first few levels.

it was okay

nothing special, sometimes i would go zooming to the top and i wouldnt come down for a while
kinda hard to control
okay

Needs work

Good idea but the controls need work and an upgrade system would be nice. Just some things to think about for the sequal.

It was ok

The visuals were cool; especially the weapons. The audio was overall decent too but a bit repetitive.

Gameplay was kind of cool, but the game never got challenging, only tedious. For every level except the last, I just started on the left side of the lvl and worked to the right and simply used to most effective weapon. The only thing I changed about the last level was I worked from both sides since there was finally tons of dudes trying to kill me. The choppers never even pressed you if you took your time. Also, I didn't like that by the time you unlocked some of the cooler weapons, you only had a building or two to waste in most levels. An upgrade system were you spent the energy you harvested in between levels would be a good remedy to this.

Controls were straight up bad. Although smooth, they were not tight. Thru-out the game I found myself sliding past targets and flying all over Hell's half-acre. Using WASD or the arrows would be great. You could use the mouse to aim or to maintain the whole "saucer-only-shoots-down" thing, you could scrap the mouse completely. Weapon selection wasn't bad but a bit sloppy and if you were on the edge of the screen, some of the buttons would be off the screen.

Also, a minor glitch, the game never announced that the Charge Shot was unlocked (it would announce the Super Charge tho).