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Reviews for "MagnetiZR"

nothing new

I played a game some years ago with exactly the same concept, a game with particles effects, I can't remember its name. The concept was good for one game, it feels completely boring to me now.

Great Magnet Game

Absolutely wonderful game. Got all the way through without skipping any levels. Some really good curve-balls in there to keep things interesting. The last level was a blast, Look forward to your next game.

Nice physics game

I really enjoy all the physics behind it.

Things I like:
-I enjoy it showing the path of the last attempt
-I enjoy showing 2 fields around the magnet
-the varietion of music, kees it interesting
-the multiple color magnets.
-the skip options
-the later levels have things you can click on (swap swap)

Suggestions:
-Dont have all the attempts on the stage, on some stages after 10 shots it can be hard to keep track of the beam(s). Maybe have the last 3 attempts and the opacity goes up with each attempt.
-Dont have timed attempts on stages with tips (unless they all have attempts)
-Name your helper something else, "Message Box" seems to cheezy
-Have an option to Reset a stage AFTER you completed it if you didnt get all the medals. For example, I beat a stage but it took me 2 shots, the medal is 1 shot 1 attempt. Now the game loads several screenes just so I can re-try getting all the medals
-On the main select screen, have a different background color than white. And then the triangles have 1/3rd, 2/3rd, or a full triangle so a player can easily see which stages he need to get medals for still (I know you can scroll over but that takes awhile, a quick glance should be able to accomplish this task). If not color differences, make it have a different shape, border, or something. (Going back, i noticed there is a difference now between them, however it was so slight I wrote this suggestion.)
-Have a way to move magnets with keyboard, especially in a game that precision is everything
-Have a way to REMOUNT the magnets to not be included once pick up. It happened at least 2 times now, I would use a magnet, then relieze its the wrong magnet, put it back (or aside) and use a different one for the "use under X amount of magnets" trophy. This is highly annoying.
-if a stage has a timed challenge, have a timer counting down somewhere (i know there is a timer at the bottom)
-when in a stage, list the level your on somewhere
-on the last level, allow more magnets (I only got 2/3 W's before I ran out, yeah I prob suck)

Bugs:
-I found on lvl 16 that the green changer didnt work, thus forcing me to use a skip. (found that the border was blue, and so was the background. Dont have backgrounds the same color as the magnets -_-)
-lvl 19 makes the music turn off
-sometimes the magnets stick with the mouse click (maybe its just me though, but my mouse is pretty new)

really good

really good game & brilliant idea but i got bored of retryin the levels where i kept gettin it wrong

Pretty good

I enjoyed it thoroughly and it's a pretty good design. I haven't played many games like this, graphics where pretty good and so was game play.