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Reviews for "Null-G"

Hey, it's better than I can do

I gave you 2/5 and 5/10. It IS better than I can do, especially considering I don't have Flash CS anything.

Anyway, you've obviously got motion (at least linear) and collision mechanics working. You might try adding some sound effects for your next go around, larger screen/map, smaller objects, more detail, and some special effects, like the circle shattering into pieces or pac-manning out of existence when hit.

This seem to me to have been a trial run on your part, if it's not, apologies for offending. But you've obviously got some skill, so keep it up and someday maybe you can have a frontpage.

Nifty for a first.

I don't know how original the idea is but with a couple of [measure of time]s this could be the next game of the week; define your style a bit more, add sound, buff up the gameplay, yeah, this has promise. And please forgive my ignorance as to how long programming and whatnot works.

I WIN!

I didnt click anywhere on the screen and i won because the balls only spawned in one place. Make diff spawn points plz.

Can be a decent game

This can be a good game but you dont have to move to get a good score because it seems that you can just stay at the start point for however long you want before killing yourself when you are ready. I didnt move for about 150 seconds and not once was I in danger of getting hit.

If you make it so that the game wont start until you move that would fix the problem. You could also make a blue ball run in the middle so it forces the player to move.

I gave this a 0/5 and a 3/10 because of these things if you fix it up it would probably be a decent scoring game (2.5/5 and 6/10 or 7/10)

well.................

you could just not click the ball and avoid the blue balls forever