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Reviews for "-Stick War-"

Airketh, use stratagy.

Have a guard, but get more miners. With enough miners, you will get more and more money. When i have enough, i attack. I use five fighters to make sure kno one gets through, but archers are the main weapon i use (on the natives lev.) Use strategy like mine, or come up with your own. It works well. Anyway, beasty game. Its one of my favs. ROK ON!
Gub Da' Bub :D

Awesome inc.

There haven't been many games i like as much as this one.

Lvl 01 finished in 2m and 13s!
Lvl 02 finished in 2m and 2s!
Lvl 03 finished in 3m and 58s!
Lvl 04 finished in 5m and 23s!
Lvl 05 finished in 2m and 50s!
Lvl 06 finished in 5m and 5s!
Lvl 07 finished in 2m and 53s!
Lvl 08 finished in 2m and 6s!
Lvl 09 finished in 4m and 0s!
Lvl 10 finished in 3m and 13s!
Lvl 11 finished in 6m and 0s!
Lvl 12 finished in 7m and 1s!

You have completed the game on normal in 46m and 45s!

so uh hows mah time ^^?

cheers, and i hope you'll make another!

HARD AS HELL ON EASY

When Im On The Easy Setting, I Cannot Get Past The Natives

sick 10/10

this is an awesome game got stuck on da 2nd last lvl but besides that its 1 of the best games ever

Quite Good.

The game itself is fun. I must say there are few aspects to brush up on to make the gameplay really great.
1) Creativity-
It looks like you focused a little too much on mechanics rather than a story itself, the story isn't interesting and the names of the regions are so simple. An Idea to try which I thought was always fun, is to get the main strong point of the nation like the archers, and translate the word Arrow into a different language and call it that.
2) Control-
I thought it would be reallly nice to have a special attack or a custom attack that you could use as one of your units, while you were still in control. I wanted to lead the assault but then I figured out all I would be doing is slamming down the space bar.
3) Customization-
The fact that you put in stat increasers and power-ups was great, but there needs to be more, It would also be interesting to have a hero, that you started off with. Which you could customize his or her armor, special attacks, and weapons.
4) Cover-
Throwing down a garrison isn't enough. Having an actual battlefield with cover for ranged units to take cover behind would be good. So that other ranged units shooting at the covered unti would have an accuracy check.
5) Castles-
Lastly, I would find it much better rather than having a statue the opponents had to destroy, they had to break down the gate of your castle and once they got in, they would win. (Of course after killing everyone else in there)

The game itself is great, I am just throwing out tips that could potentially make it a lot better.