No Two-Ways About This Game
What can I say? You've just done it again. Yet another freakishly awesome game. The thing I love about it is that the story has no cliché happy ending. It is like the Trapped trilogy.
Bad part first, though:
- The minigames, and the car one was extremely annoying because it has no sense of placement
That is all, I swear.
You have left me in awe once again. The awesomest part definitely had to be the ending. I'll tell you why. Everybody dies and the sole survivor is completely lost. The happy ending is a thing of the past.
It gives you the kind of satisfied-yet-disappointing feeling. There's no way to describe it. A happy ending gives a satisfied-yet-disappointing feeling, too. But a different kind. A happy ending is satisfying because it is happy and everybody is happy but is disappointing because there's no depth to it.
This, however, leaves you satisfied because it's not the cliché happy ending and it is just a supremely awesome ending but disappointed because everybody's sad and dying. And it haunts you for the next few days, leaving you begging for more.
Just awesome, what can I say. You did a perfect job. Except for just dismissing the Minigames, I must say, you couldn't have done a better job on this game. I hope you come out with your next game like this soon. Even if it comes out next year, I'm sure it will be worth the wait. :)