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Reviews for "Harald."

the game was good but....

i was dissapointed that you used a shit wersion of the temple song therefore publishing a disgrace for the zelda series and sadly that cost you 3 stars.
BTW: better luck next time

One Bug noticed

I found an "Insta Win" bug, where all you have to do is run to the door of the first house, and then back to the bridge over and over to fill up your meter. Nothing can attack you if you stand on the bridge between the dock and the village.

You might want to fix that.

Aside from that, I enjoyed the game immensly.

Too many design flaws

Game was to flawed and easy. There was absolutely no use for sword - jump was better in every way. Enemies would come and go anyway, and jump is faster, evades more enemies and you cannot be hurt while doing it. Actually, I once those guys with swords and pentagrams on their forehead came, I didn't even got hit once stealing list 10-ish nuns. They are as fast as you, but while they try to slash you with the sword, you gain on speed and there is no way to die. And it was the first try. Boss was too easy and exploitable too - if you stood in his near vicinity, just bellow the gun, you were almost invincible. Nice graphic and flow and all, but gameplay is .. crap.

Pretty good

Good game but lacked pizzazz

this was silly

this game had good art work and nice graphics. It ran smooth at the begin.. but the game play was terrible... Id kill executioners with maces run to get a nun and cant attack back, instantly coming across more excutioners who then hit me once and i loose the nun... and this became repeatitive wwith no clear way of actualyl getting the nun to the boat safely... whenevr i move a new enemy would spawn and crush me... making the journey to the castle pointless...

the style is great but the game play and execution is sloppy and needs rethinking badly...