hmmz
a difrent take on the usual defense game play, artfull perhaps but its in the end the same thing over again.
hmmz
a difrent take on the usual defense game play, artfull perhaps but its in the end the same thing over again.
A special kind of defense game.
The calligraphy art themed visuals combined with a Asian tradition-ethreal soundtrack makes for graphically attractive and nicely packaged game. I think the font used for the instructions and such looks more Western, and thus unfitting, but hey.
Interesting concept about anticipating the enemies' movements. The lag between clicking and actually hitting the enemy is so annoying; I know it's supposed to be like that, but I'm finding it hard to obtain the points needed to decrease casting time or get an apprentice/tower without losing a few kingdom points in the beginning levels. T_T (Maybe I just fail.)
are you kidding me?
i died on the final boss just as i figured out how to kill him. you timed it? really? and if you die you don't get to try again? thanks.