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Reviews for "The Mystic Way"

Cool idea until..

I was being chased and the spike ball never stopped chasing me and he was about 1cm away I just kept going in a square hoping and praying he would turn other way and he never did. also the controls were a little sticky at times when I would go to turn left or right the ball would ignore my command and keep going straight. Most of the time into the spike ball and killing me. Nice game other then that like how there are tons of levels, but I didn't get pass level one due to the issues above.

Neat piece of work

This is a nice idea for a game. It kind of reminds me of something, but I can't put my finger on it. The style is good and the gameplay was very fluid.

The difficulty was a little shallow after a while. Alot of the levels were merely repeats with different shapes. You slowly introduced new stuff like traps and extra lives and stuff and that's cool, but I think you should introduce some of these things sooner. The early levels are way too tedious.

And the AI of the spikes is just too predictable. Like a comment mentioned earlier you can easily manipulate the ball to go where you want and get it stuck. Or you can have it tail you so closely that it will follow your every move and won't do anything unpredictable to catch you off guard. I actually monstered through alot of levels with the spikes right on my tail, but because of that I was able to move freely around the maze. Just had to make sure that I was on the controls all the time and I didn't hit a wall and go backwards.

You need to beef up the way the spikes move a little. The way they move now is just too predictable and easily manipulated. Might I suggest giving it a more random movement, or even putting two or more of them just to beef it up a little.

Simple gameplay, but not enough variations in each level and not too much of a difficulty curve. Get some more things going and this will be great.

problems

good concept and the graphics were good, but the control is just way to touchy and spastic. the enemy moves so much faster than you do it is almost impossible to keep away from it. i understand the enemy moving a little faster than you, but that was way too much. fix the control to make it a little more fluid and not as difficult to use and it will be better.