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Reviews for "Bug War"

Amazing

Awesome game, but it was a little easy at time, and it would have been awesome if it were longer.

@ mak3myda3
It's not a glitch when the units stop sending, it states right in the instructions that it will send half of the units in a spawning point when you attack.

Great Game!

Simple game, but strangely addictive! played it a few times,

One word.

HOPPERS. Took me like 20 minutes to beat that stage... all the others I'd upgraded right for. The queen was a bit on the easy side-- it was just a patience game. Good game all around, though-- loved the tactical feel. Towers were useless in the upper echelons- I found them to be too costly to really have any value, plus they were deconstructed the second the base switched hands. Maybe have the turrets switch too? And up the beetles' attack a little. Might be more fair, seeing as they're so slow. Lost one point due to the insane spawn speeds of hoppers and ants making them dang near invincible.

Good

Great game. Really fun.
However, I agree with mak3myda3 about the towers. They seem to be completely useless except in large numbers. And even then they miss more than a few thousand shots. It's a bit of pain that the roach unit seems to be the best all around unit when it should be more balanced. Or at least a closer type of balance. I kept getting the worst type of stale mate because the ants or roaches seem to spawn at an insane rate while the beetles don't spawn or move fast enough. I was stuck waiting for maybe a half hour while my Beetles which vastly out numbered the other units nearly lost but never gave up the colony by a few units while the beetles suddenly went on break and decided to circle a bit on the way to attack the other colony.

Loved it.. but...

i loved the game, but there are a couple flaws
-when you send units to a spawning thingie, after a random amount, it stops sending them, and this can really piss people off when you are attacking an enemy spawning point
-there is a random speed, and random amount of units that come out
- the roaches.. are EXTEMELY hard. they are so fast, yet theyre as strong as a large beetle. in the level thats shaped like an hour glass, the number stayed at around 2, but they just wouldnt die...
-knowing the radius of the tower's attack would be nice.
-once you give a spawning point a direction to send units, you cant make them stop.
-it would be nice to be able to upgrade the towers, or destroy towers
-exp gauge would also be nice
-the towers miss.. ALOT
i was writing this review while playing that level, and for some reason, my beetles stoped attacking.