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Reviews for "The Guardian: RPG"

Very good, but very glitchy

Another solid title from mini juegos, but there's just one little thing that bugged me: this is the biggest Zelda rip-off I've ever seen! You have the hearts, the sound effects, even the little bastard who won't let you reach your goal until you have a sword.

But, let me get down to the problems. All fun this game presents disappears once night rolls around. Once that happens, not only are all the shops closed, but he moves slower! On top of all that, the game starts to hiccup every 2 seconds or so. At least a text box doesn't pop up that says "What a horrible night to have a curse."

I can't make a comment on the actual gameplay, because I lost interest before I even got my blade. On my first run, I decided to start over so I wouldn't have to face the night, but I had to anyway because of the shady dealer. I got all my materials, had to wait about five minutes for night to end so the blacksmith would be open, and then I talk to him, but he says something about the materials and then disappears. I figured he just went off to make the sword, so I left, came back, and he's not there. Out of boredom, I started to push against the walls, but when I pushed against his table, I got stuck, and had to close the game. I'm sure the actual gameplay is fun, but why make it such a painful process getting to that fun? This would have been a lot better if I just had the sword from the beginning.

Regardless of my gripes, the looks very pretty. There's a great level of detail put into everything, and it really stands out. Plus, I have to admit, they may be borrowed sound effets, but they're good sound effects. Hell, at least you HAVe sound, unlike a lot of the crap I see go through here. That alone almost warrants a pass these days. Still, I can't say I'm really enjoying myself with this one. Fix the glitches, and you'll be in business, and I'll be back to see the rest of this.

Potions??

The potions would disappear out of my inventory after i picked them up! Very aggrevating!

Buggy

Up to where I got, it was cool, but when I talked to the blacksmith he just disappeared. Also, the sensitivity on the controls is too high. I'm always accidentally skipping through text or going over too many menu options. But for suggestions(I really didn't get anywhere so I might be telling you to do something that's already in there) have MegaMan style special abilities, kill this boss for this ability so you can kill other boss that's vulnerable to said ability. Could be a good game, fix the glitches though.

This reminds me something......

mmmmhh.......ZELDA of course!!! there's anything new in this game!! is the clone of zelda!!.....no, wait......ZELDA is a little bit better!! anyway, you've done a great job, in fact the story was good. maybe next time try to create an original game, not just the COPY af a popular videogame!!! XD

Bad

I get stuck in doors and on the cliff things way to often. Nightime is stupid, there is nothing to do. Make the day longer and the night shorter. Make it so people don't get caught inside things.