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Reviews for "PSP Menu Idea"

.........no

Wheel = meh
Colors = suck, doesn't fit style
Guys = lame, doesn't fit style
Well, the avatars didn't fit the Xbox 360's style..........hmmmmm. Play around with it some more. Maybe it will work wven tho many people won't like it.

Cheeseycom responds:

What style are you referring to? I wasn't trying to conform to any previous designs, I was given free range to design this project however I wanted.
Keep in mind I never really expected this to be practical, it was just an idea.

Perhaps the characters would fit the style more if you imagined the PSP in my skin/carry case designs (links in authors comments). =]

Hmm

Colors are lame;
Characters look like a not so fat version of Kirby;
Visually, isn't very practical.

Cheeseycom responds:

I hadn't thought of Kirby when I did them, but I can see what you're getting at.

No, it isn't practical. I already acknowledged this quite a few times, I don't know what else to say.

What's wrong with the colours? I don't get it. Colour-coding a menu system makes it easier for a user to use it while barely even looking at it. With that in mind, the colours for each different section need to contrast a fair bit (with the most similar sections being nearest to each other, spectrum-wise).

PSP Menu

I like the idea of a wheel menu, throw it around some and we may see it on the next PSP's.

The design doesn't fit

The colors in that don't really fit the PSP's style, and those little dudes didn't really fit either, but still, appart from the colors and those little dudes the style of how that wheel worked was cool.

Cheeseycom responds:

Thanks ]
Yeah, this idea is probably more appropriate to something like the Nintendo DS.. although it wouldn't have such a menu in the first place.
The PSP Menu was only a half-formed idea really.. I had an obsession at the time with designing characters but maybe this wasn't the right project for it. Check out my skin/carrying case designs, I think they work a lot better than this.