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Reviews for "Luffy/Naruto BETA V:0.0.1"

Good

I suck at flash, and this was a good beta.

FLAnimator responds:

Why thank you! :) Appreciated. I suck too btw...

Oooooh...

i think you got something here~! keep it up. It looks like you focused more on Luffy than Naruto a little bit, but excellent!

FLAnimator responds:

Haha, don't worry, Naruto will come into play eventually, If I ever find enough tutorials to help me finish the game that is... :) Thanks for the positivity though! :)

hmmm

Good engine, and I would say a very successful beta test. Nice use of stretchiness in attacks as well.

FLAnimator responds:

Hmm, thanks for the positive comment, will keep that in mind. :)

Peice of advice.

make the jump key the up arrow.

FLAnimator responds:

Aha, I knew this would come. Heres a question, have you played super smash bros? If so, then please consider the controls involved in it, If not then let me explain why I made jump - space.

If you thinks about it, if my jump and my up arrow + x or z both contain up then both actions jump and up attack (x or z) while conflict. That is why I put jump as space. Please understand my proposition

...

So far it seems decent, there is not very much to dudge. But just some thing that should be treated:

1- If you press Z+X the sprite freezes
2- If you jump then atack, it freezes until hit the ground and then atacks

Good luck with the rest of it...

FLAnimator responds:

Haha, thanks. MMMmmmm, yeah, that seems to big a problem, I would have to see if I can twist the coding to allow both these bugs to be squeezed out, thanks for the tip though! :)