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Reviews for "DUCK SIM 2008"

Secret unlocked1!!

If you leave the ducks head underwater for long enough it drowns./

i dont understand

all u do is click and his head goes under water.. can some1 help me? if some1 does it gets a 5..

Epic Beyond All Belief

This is a masterpiece. That is all I can say. Can't wait for the next one!

well

that sucks.

I don't wanna be a duck anymore.. I MEAN NOT THAT I EVER WANTED TO ehhem...

I'M TELLING THE TRUTH! I have friends it's true!!! Yes I have a life!!

Haha, nice simulation dude. you really impressed me with this one. the life of a duck is fun! wow! just putting your head up 90 degrees and down is soo fun!

but seriously, You have shown us that the life of a duck would terribly suck.

and now you just made daffy duck even more funny next time that I will watch looney tunes! hahaha

An insightful critique of human nature.

The auteur provides a highly effective metatextual and intertextual commentary on the nature of human relationships, introversion, and communication in the new media.

The sparse visual design serves to draw the interactor's attention all the more forcefully to the structural aspects of interaction, while simultaneously referring back to other works of the contemporary era. _DUCK SIM 2008_ explores the nature and extent of the relationship between rules of interaction and ontological substance, while simultaneously critiquing the semiotic utility of interactive rules in the post-hedonic context.

Brien's opus reflects on its predecessors in the new form, examining the extent of their successes and of the intrinsic strengths of the medium itself. In all, _DUCK SIM 2008_ is well worth taking the time to accept the invitation to reflect on the past and future direction of the state of the new media medium, both psychologically/sociologically, and in terms of the postmodernist arts as a whole.