Running with the Wind
I was immediately impressed by the unique approach to Pacman. This actually works, although it's fairly basic.
The graphics are very limited {Pacman has never been the most ideal platform to demonstrate artistic ability} and the animation seems slightly choppy. Smooth out the movement of Pacman and the ghosts - it will make avoiding them easier on the eyes.
Sounds are fairly nominal and original. It's nothing extra special and actually pretty unspectacular, although Pacman SFX have always been very gritty on the ears.
The gameplay is an admirable at something different. You have two games modes that are challenging and compelling although nothing gives off that kick of excellence that propels games into creating memorable experiences. You need add more maps that could be accessible as either a course or, at least, as a stage selection choice. Also make the ghost move at different speeds, or give them characteristics of attack rather then having them all charge at you like robots.
The concept is moderately appealing, but it just gets too repetitive. It needs more content and "oomph" into its core design. However even while it was limited I found it amusing.