Gitchy, To death
I would have given it a better score, but I didn't like how the enemies went into the ground, and attack you. also, I shot the ground a couple of times, and it didn't shoot me up. Other than that, you got what I was looking for.
Gitchy, To death
I would have given it a better score, but I didn't like how the enemies went into the ground, and attack you. also, I shot the ground a couple of times, and it didn't shoot me up. Other than that, you got what I was looking for.
GOOD BUT NOT GOOD
IT WAS COOl HOW U USED SPELLS TO JUMP BUT IMMEDIATLY I WAS OVERRUN WEN I GOT TO THE FIRST GATE.
Could have been better
I did enjoy the game for a couple minutes only to find out that I couldn't do regular jumps with a push of a button. Not being able to dodge the enemy attacks were annoying since I had to run away from the enemy fire just so I could charge my wand for a jump -_-
The gameplay was slow paced and the maps seemed too big where in some areas you had to walk long distances to fight a couple enemies. You should try filling more of the areas with enemies or it would just feel like mindless walking.
But if you just added a jump button it the game would be great.
Keep making games, this has potential
Not the game for me
I couldn't even finish the tutorial. Jumping should be something basic, imo, not something you have to really worry about and spend so much time on. He also walked far too slow to keep me interested in the actual game.
Anyway. Just not the game for me. :)
could be better
you really need to give a magic gauge so we know how much we have left...and the lighting is a bit eradic...you need to work on it...has alot of potential, but uses none of it...and make the fire have better range