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... I've always been a fan of the Draw-Play series, and this final instalment is worthy of carrying the name. It is, quite simply, fun. And I really liked the way you've made the levels into more action oriented ones too. Let me get detailed:
- Graphicly, the game still has that minimilistical style that's both inevitable, but somewhat dispointing. There are one or two graphical improvements, but the series finale could have used more detailed and interesting graphics.
That's not to say that it's bad, on the contrary, I like the minimilistic black and white style you use, but it could have used more details and / or variety. Still, the animation is fluid and since the art style is very clean, it dosen't get in the way of the gameplay, so it's not a big complaint. Oh, and the overall polish and presentation is great!
- Nice choice of music, as always. Ever since the very first Draw-Play, you've managed to select excepcionally well the background music, that's both interesting and that dosen't become boring after a few repetitions. The spearse sounds effects were adequate too.
- Gameplay, I think that you nailed the spot on this version. Mainly because of two things, the way the action plays out with this game, allowing you to simultaneously draw and move, and the somewhat lack of precision (because you're moving the character), puzzles don't work out so well as more action oriented levels do. And the levels themselves where very creative and interesting.
Because of this, this version is extremely fun to play. I felt that the dificulty curve was excelent and the challenge level was reasonable (although easier than previous versions).
The gameplay mechanics of drawing and erasing, however, was a little off. Most of the time, drawing and erasing is easy and occures immediatly, but whenever you try to do this <near> the no-draw zones, it can be a bit problematic sometimes. It's no big issue, but it can be a bit irritating.
- Loved the humourous touches (i.e., some levels and the unlockables) that you've put! They made the game even more fun and were a logical addition to the series. I also liked the "multiple paths" levels select design you put in.
So, overall, this is a fine way to end a fine series. You've added one logical gameplay mechanic, changed the overall feel of the levels and made things as polished as before. The only place I think this game could have been better was the graphical departments, and even then not by much. Cheers and kudos for a great game!