Cool!
This is actually a really good game!!!!!!
lol i'm impressed!
(btw InI1 I bet your map)
Cool!
This is actually a really good game!!!!!!
lol i'm impressed!
(btw InI1 I bet your map)
great
the other unlockables are a bonus level and a page with random facts about the guy who made it. (and lol are you rly color blind?)
Yeah Red/Green colour blindness. Doesn't mean I can't see colours, just mean it's hard to tell the diference when they are light shades next to each other.
if you want a hard level copy this
H#248%123@G#490%241@C#234%324@D#549%3 89@B#429%70@K#490%390@
haha banana!
yea i unlocked a bananaa hat!what are the other unlockables?!
Failure recks in a good game
I've played 1 and 2, and I have to say that this isn't your best work. Well, no that's a lie. This is about average of your programming work in this department. You don't always seem to get down a few aspects, and considering how this is a very simple genre of actionscript, I have to say that it wasn't up to par.
One of your biggest weaknesses is that the drawing itself is faulty. You had it right the first time. Now, it's choppy, and VERY unreliable near NO DRAW areas, as they don't always want to keep inside their little box, and decide to explore other regions as well. For many parts of the game, I had to simply jump to avoid the lasers and the bullets so I could wait for draw to work again. And it wasn't a quality thing either, because it happens on all qualities. I eventually passed the level when I tried another path, but that's crap that I have to think of how YOU did it, because of faulty coding. Unless you did that on purpose, and if that is the case, you take away what is supposed to be in this game: ORIGINALITY. The game was founded on HOW CAN U SOLV UT? and by taking that away you ruin the experience.
A platformer shouldn't be reliant on how well its coded, its supposed to be about if you can just make that jump. And if you did that, then you'd no longer have an original idea.
The level design was alright, and the Level Editor was a pretty dumb addon IMO, since the game itself, if it got a Player Pack, would be lessened as a bunch of idiots make impossible platform stages and claim they, their friend, and you of course, can complete them, leaving all of us in the shadows of failure.
It was a fun game, but I really think you could have done better.
Why would I include impossible lvls in a level pack though :P