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Reviews for "S-W-A-T"

Pretty good..

haha the animation on the sticks was great! Heres the good and the bad, all nicely summed up for ya:
GOOD:
- awesome/funny animation
- quick progression
- Nice sound FX

BAD:
- lame music choice
- basically the same as Arsenal 2..no improvement/origionality
- gameplay is really weak because every enemy has the same shooting pattern
- guys just "appear", nothing imaginative..

I give you 7/10.. an honest score.

mexipino responds:

Thanks for the thorough review. Well, the "appear" thing wasn't in the original plans, but there was major lag at one point in development...... therefore, I had to cut some animations.

covering

first of all the space reload is completly useless considering you reload when you take cover. Also their should be a button to make you take cover as well as putting your mouse on the wall. O and for the tranq darts you can't hide behind a wall after you shoot has to reload first so i'll tranq hostage then get shot even if i get rid of guys on screen quickly then tranq get shot by next guy who shows up. Should be able to cover their to. Good game though. The grenades and the toxin were basically the same in effect wise except that grenades blow up crates so grenades were actually better. Great game keep it up
,Shadowfax1

A very repetitive game

I kinda liked it, i kinda didn't.

1/1- Music and Sounds- Yep, completely appropriate for this style
.75/1- Graphics - Almost somewhat lazy, however the darkness covers up most of it so i guess it's okay
2/2- Controls - Only an idiot wouldn't understand the controls
.75/1.5- Originality - It's a decent shooting clone, it's not very different from others of its genre
1.5/3- Gamplay - See summary
.75/1.5- Replay Value- The game in any way did not push me to replay. The only thing was the sandbox at the end.

-Summary-
Well this is a little more than a basic shooter. However, it's true simplicity and originality kept it from the top. Overall, the game was easy. All you had to do was basically hide and shoot, or time it right and shoot. The bonus weapons gave no real advantage, as only a lazy person would ever need them. I also noticed the lack of any civilians in the last few levels.

-Glitches-
(Minor)-In sandbox mode, if you double-tap one of the secondary weapons, it will sometimes activate a different one.

-Tips-
-Simple, hide and shoot
-If you're not sure about their timing, just wait till all fire and shoot one down. Dealing with 1 or 2 is much better than 2 or 3.
-Get rid of the boxes/civilians ASAP. The first rounds of shooters are typically much easier.
- If you noticed, the grenades were horizontaly(sideways) explosive and the gas ones were vertically(up) hazardous. Use this to your advantage.

-Suggestions-
- I really don/t see the use of other weapons. This sort of game is really a shoot one thing and wait. Automatic weapons are dumb, as they would really slow you down due to lag. Grenades are really the only explosive weapon you need. You also have a full annhilation weapon. Maybe just have weapons that differ in power and rps.
- Add some sort of boss, enemies with prolonged health, or different types of attackers. Maybe parashooters, knifemen who run at you, and enemies with different weapons.
-Make it longer

6.75/10 = 7
3/5

very much like time crisis

I only went over alittle piece of the opening of the game, which should be enough to speak for the entire game in general. the graphics are~ wel l annoying for a shooter. there should be more to hit than just a head. the sound effects are good, the music was abit too repetitive loop wise, and the gameplay~ the enemies always spawn in the same place so, its very easy to replay. thus replay isnt awarded. the hiding concept is nice, but it would be better as a button key, so I can pop out with my gun over their head instead of having to aim. nice animation though, but note this is rated M, so if you don't like M games, you won't like this one

alot of flaws, but not enough to take away from it

above average
6/10

way to hard

it would be pretty cool but man i die on the 2nd level usually