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Reviews for "Alien Paroxysm"

meh

I liked the concept, but the aliens kill you with a single blow, no health at all, and the aiming is kinda tough when your bullets fly right thru the enimies, it makes it kinda frustrating... gimme a targeting reticle and a health bar with refills and its be a lot better, graphics are good, and the idea isnt exactly original, but at least you got a new twist to it, and your own aliens

But definatly, Definatly add a targeting reticle and a health bar, then youve got a serious winner

its ok

it was fun and seemed like a legit game but it also had its share of problems.
1-it took a while to get fun
2- the aiming was wayyyy off.
3- the doors are not very visible. expecially the first one. its a miricle i made it out of the first room.
4-the enviornments all look the same and look kinda bland and depressing.

if you fixed thes problems, youd have an awsome game on your hands.

Look like alien shooter. Playtest before submiting

Big problem; Hitboxes are broken.. ennemies are at least 1 meter from my character and im receiving damage!! Im not even remotely touching them! And with that fact that we often see them only a bit farther away than that make your game frustrating to play when it could be avoided.
Fix that.

Fine controls. Good graphics. Average music.

A map/minimap would be nice.. lots of wandering around, almost blindly, aimlessly, with no idea where we went. We gotta explore a lot to find the items..

well...

getting injured by enemies without being touched by them got real old real fast, other than that it was fun

Interesting, but MAJOR flaws

Enemies can hurt you from pretty far away if below, and the machinegun's bullets start further away than pistol rounds. When your getting mauled from below by a critter that appeared an inch away, which means INSTANT and unnavoidable damage, you can't even kill it till you get some distance with either gun, tho pistol is easier. Also, there should be a sound to alert you to getting hurt. Many enemies walked through boxes. I even saw 1 stuck partway into a wall. I was disapointed that floor 4 lied about hearing something big (boss?).