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Reviews for "Mershaq The Game"

This is the dumbest game I've ever played.

Music was annoying, even though it was cute.

Collisions were TERRIBLE.
Graphics were POOR.
Controls were TERRIBLE.
Sound was POOR.
Gameplay was TERRIBLE.

I would give a better rating for the effort at least, since it is "something". However, due to the complexity of annoying characters, music, and sounds compiled into an incessant cacophony, I can't bring myself to give any mercy. Turning off the soundtrack doesn't help, trust me.

When I began playing, I thought it would be of some mindless game-playing value. But no, it was comparable to my cat eating a ball of yarn and shitting it out with a bad case of diarrhea while running across some freshly-baked apple pies I left on the kitchen counter.

Terrible

Terrible controls, terrible art, terrible design, terrible programming, terrible everything.

And again, really terrible controls.

polyrhythmm responds:

your abusing the art of someone who has his own TV show - and a massive underground following... ]

im guessing this game is for Marc M fans... cause everyone else just doesnt seem to get it...

its like an 'In-Joke' and most of you arent in on it.

abysmal.

how much was paid to get this on the front page?

seriously,

i thought people were giving harsh reviews before, but they're legit. first off, it's too easy to die in this game. it is not fun when you hit a fucking log despite button mashing or trying profusely to miss the damn thing. second of all, balls take out people higher up on the screen instead of in the line mershaq's throwing them. yes, i am aware that on the screen enemies are ABOVE mershaq, but if looked at from third or first person views this would not make any damn sense.

the music was annoying as hell, but thankfully you added a button to stop it. the movement work was also shoddy, making mershaq look more like he was a fish having a seizure than a merman transporting kids.

front page?

hell no.

polyrhythmm responds:

im beyond offended now... these are just getting highly amusing

im an amatuer gamemaker - I dont know the Ins and Outs of HOW TO DO CERTAIN THINGS yet.

If you know how to make all those things you said happen... send me a message with the variables on how to make that happen...

let me know if you have any knowledge of actionscript beyond stop();

nope, sorry

This deserves nothing more than 0. Idea was maybe good, but the development clearly failed.
When throwing a basket ball, why does the thrown basket ball follow the movement of the character? made me miss all the targets. and die every 2 seconds.
Controls were not that confusing, but not the most logic to use. I don't see the use of speed up.