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Reviews for "GE.NE.SIS.: Game Intro"

Not quite there

Like it everything is good just really didnt go like "oh wow" kinda stuff more like "this is okay but not bad at all but okay". Though I enjoy the whole flash, just needed a little kick.

Pretty good...

But i do hav a question... wuts with all the crosses? I didnt find them artistic... i found it weird, like, there was sooo many, everywhere....

Not bad, but nothing special

It's obvious you have some drawing talents, but it seems you struggled a lil with Flash's vector art style since some things came out better than others. But overall I liked most of the artwork, my big issue is it's a classic case of "Well you can draw...but can you animate?" Unfortunately that answer is no. Not being mean, but the "cut-up-body-tween-a-thon" is perhaps the most abused and least well received animating methods. Not saying you need to dive into the tedious and skill intensive world of proper frame by frame, but realize your limits and design the choreography around it. Anime cheats all the time by using "Z-effects", basically keepign a character still and moving them all differently based on how far back they should be, cheap tricks like this can save you big and still give a professional look to the untrained eye.

I think my biggest issue is the clash of intended action visuals and the incredibly docile music. They didn't blend at all. Not saying either was bad, but together they had no chemistry. Rethink the music. When I see your intro I'm thinking Mako factory music from FFVII, upbeat and anime/classic VG.

Don't take this as a negative review, but I deeply offer to consider what you have a rough draft and refine it. Fix the audio to match, do some editing to shorten it, and remove the excess tween animations and opt for alternate animating methods or zoom/pan shots. Also try to keep the art quality consistent, I found myself liking half and hating the other half due to bad perspective or poor gradiant choice.

fairypoet responds:

Thank for the review! You kinda of hit all the bulleyes of everything i feel missing in
this clip. Quite honestly, my major is graphic design, so my animate experiences is a bit behind my drawings. I dont really get the Z-effect you mentioned? Do you mean the moving backgrounds behind characters to give the illusion of moving?

Thank for your indeep-review. I will look into it.

I agree

I agree with Lesbian-Waffles (lol, nice name) that it wasn't bad, but not too good either. Need to focus on some things, and I understand that you didn't have enough time, but a few revisions could have been possibly done

Either way, time is of essence, I would rather have Blizzard (my all time favorite gaming source) to make their games over a period of 10 years and make it kick-ass with the best cinematics the world has ever seen then wait for something not so great.

A 10 plus 3, keep up the work, don't let yourself down on the negatives. Just keep working hard.

fairypoet responds:

Thanks for your review. You are right, it is better to have an exellent product than a half-grade quality one in a shorter time. No worry i take comments very well since it is the best motivation to improve one's self.

Hmm

Good, but too Christian-heavy. Who the fuck wants to play a game full of crosses?

"The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. The happiness of credulity is a cheap and dangerous quality." - George Bernard Shaw